using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class PoolObject
{
    public UnityEngine.Object Object; 

    public string Name;

    public DateTime LastUseTime;
    
    public PoolObject(string name , UnityEngine.Object obj)
    {
        this.Object = obj;
        this.Name = name;
        LastUseTime = DateTime.Now;
    }
}
